Product description



- Backed by the English Tiddlywink Association. Part of our range of House of Marbles traditional games with fun & unique packaging.
- Can you Squop your opponent's Wink with your Squidger? We’ll tip you the wink! This Tiddlywinks set is absolutely great! It comes with a cup and bag for convenient gameplay on the go.
- Hosting a meal or gathering with friends and family can be more fun with a game everyone can play, like Tiddlywinks. But beware! The competitiveness of the game can often bring out different sides of people's personalities!
Simplified Rules
Tiddlywinks is a partnership game of four players. The six counters of each colour are known as 'winks'. The person controlling the blue winks partners with the person controlling the red winks, while the person playing the green winks partners with the person playing the yellow winks. Tiddlywinks can also be played as a singles contest between two people who then play both colours of their partnership.
Tiddly is played on a felt mat measuring six foot by three foot with the pot placed in the centre. If an officially approved mat is not available, a blanket or rug spread over a table can be used. On an ideal surface, when a wink is flicked by a larger counter known as a 'squidger', it should take off at an angle of 30-45 degrees rather than scooting along the surface or going straight up in the air)
The Play
The aim of the game is to get all the winks of your colour into the pot before your opponents. In some games, this will not necessarily occur, and so an agreed time limit is imposed (usually 25 minutes followed by five turns for each colour). At the start of the game, place all the blue winks in one corner and then fill the other corners with winks clockwise in the sequence blue, green, red, and yellow. Decide who is going to start the game (e.g. by seeing who finishes closest to the pot in a 'squidge off'). Each player then takes turns to flick a wink with play proceeding clockwise in the order blue, green, red, and yellow. If a player successfully pots one of their winks, then they get an extra shot. Any wink going off the playing area is replaced on the mat at the point at which it went off. A player sending one of their own winks off the playing area forfeits their next shot. If a wink lands so that it covers, or partly covers, another wink, then the lower wink has been captured ('squopped'). A squopped wink cannot be played until it is released by the upper wink, either by the upper wink playing off it or the upper wink being moved off it by the action of another wink.
The End of the Game
The partnership responsible for getting all winks of one colour into the pot first wins the game. If no player achieves this objective before the time limit expires, then the winner is decided by counting 'tiddlies'. Three tiddlies are awarded for each wink in the pot, and one tiddly is awarded for each unpotted wink that is not squopped. The partnership responsible for the colour with the most tiddlies is declared the winner of the game.
Age Range | 3 years plus |
Number of Players | 4 players |
Box measures | 24 x 6 x 5 cms |
Manufacturer | Town Mills Craft Centre |
Brand | House of Marbles |
Material | Plastic |
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